Hello all.
Today for #screenshotsaturday (as a part of our bi-weekly updates) we’re showing off some newly implemented features for the bonus menu! Moreover, we thought this would be a good post to address the structure of the game.
Because of the large number of endings Karen and the Bodypillow will have, this means from a game design perspective, we thought it would be valuable to implement “rewards” for getting certain endings.
As you can see, when we say the game is divided into 2 parts:
- PART A: “Throw away Dennith’s new pillow”
- PART B: “Plan something for later”
These 2 routes are interconnected but have completely different story arcs and routes to take!
At the start of the game, only PART A will be available.
In order to unlock PART B, you must “achieve at least 3 endings” from PART A.
Once that’s done, you get access to PART B and… the bonus menu unlocks from the title screen!
As you can see there’s a lot more than just a simple music room and CG gallery which is pictured above and everything is fully locked ;)
Keep an eye on the character sheets (purple) as they change throughout the course of the game as you learn new stuff about the characters! Moreover, there are unlockable afterstories (kinetic novels that you can read that take place after the games’ events) for certain characters which can be accessed via this menu.
The core game has a lot of bizarre humour and weirdness as there is, we hope that this extra content can help enhance the experience and encourage replays of the game!
Overall: development is going really well and in a few weeks a release date will be announced! :)